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LOS ANGELES, CA- Smilegate’s large-scale presence at Anime Expo 2026 was an impressive exercise in convention spectacle. A flashy booth, however, means little if the games and announcements beneath it can’t support the presentation. Between the North American playable debut of MIRESI: Invisible Future and the major reveals showcased during the Chaos Zero Nightmare panel, Smilegate proved that the substance matched the scale.

MIRESI: Invisible Future – Tactical Time Travel
MIRESI: Invisible Future made its first North American playable appearance through an ambitious installation that blended story, combat, and immersive character interaction. Visitors stepping away from the demo stations were immediately ushered into a massive four-sided LED tower, where detailed 3D character sequences and ASMR audio surrounded them with the game’s audiovisual identity instead of simply rolling another trailer.
Of course, experiencing the demo required surviving one of Anime Expo’s most daunting wraparound lines—a rite of passage for any major convention attraction. Fortunately, Smilegate kept attendees entertained with a variety of activities, including a 360-degree photo booth and one-on-one “cheki” photo opportunities with cosplayers portraying members of the cast.
Those who completed the playable demo were rewarded with a limited-edition happi coat—essentially a ridiculously cute haori—featuring the Gyaru Ninja Itsuka. Yet despite the elaborate presentation, the production design never overshadowed the game itself. Once in the pilot seat, MIRESI reveals itself as a highly polished tactical RPG. Players command a squad of heroines, balancing strategic positioning with skill-driven combat. The transition from narrative exploration to fast-paced battles feels seamless, demonstrating a confident understanding of how to make every encounter feel impactful and satisfying.

Chaos Zero Nightmare – A Beautifully Brutal Deckbuilder
Located in the South Hall Lobby, the Chaos Zero Nightmare (CZN) booth attracted consistently large crowds while maintaining an impressively organized flow. Rather than relying solely on digital demonstrations, Smilegate leaned completely into the game’s central mechanic: physical cards. Attendees received real-life versions of the game’s combat deck before navigating a series of dice battles and trading sessions to complete their collection. Collecting the full set earned players entry into a daily lottery featuring a card crafted from 24-karat gold—a prize that made ordinary cardboard suddenly feel far less impressive.
Dedicated cosplayer meet-and-greets and developer autograph sessions transformed the booth into more than a simple game demo, creating a lively gathering place for the game’s growing community.
The real payoff, however, arrived during the accompanying developer panel, where the team shared the game’s long development journey from its early 2020 prototype, Project SSR. After initial player feedback described the prototype as exhausting and lacking memorable characters, the developers made the difficult decision to rethink their approach. They adopted a new design philosophy centered on striking visual presentation, expressive animation, and layered storytelling, allowing the cast to become just as compelling as the gameplay itself.
The audience responded enthusiastically when the team unveiled the newest additions to the roster, introducing the dark-haired Hilde, the scythe-wielding Olga, and a striking redhead named Arabella. Of the three, Arabella immediately stole the spotlight. During the presentation, the developers described her as both alluring and “the most dangerous,” a reveal that prompted one of the panel’s loudest reactions.

Smilegate closed the presentation by unveiling a brand-new Outfit System that will introduce exclusive voice lines and additional story content within the Ark City hub. The form-fitting bodysuits displayed during the presentation also made it clear that Smilegate remains committed to the character-focused designs its community has come to expect.
Taken together, the booth and panel offered two sides of the same story. One demonstrated the game’s polished, player-facing experience, while the other revealed just how much experimentation, iteration, and refinement it took to get there.
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CLICK HERE TO CHECK OUT MORE COVERAGE AT ANIME EXPO 2026
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Smilegate Showcases MIRESI: Invisible Future and Chaos Zero Nightmare at Anime Expo 2026